Feb 062015
Do Something! with Dan Hibiki

Do Something! Well, I did. With Dan, of course. First up is an long battle vs a fairly typical run-away-ish Gouken player. A pretty even fight until I unleashed the secrets of Saikyo-ryu. This guy has actually beaten me a few times too. What an incredible finish – why oh why did he throw that fireball at the end though? There was no need to take that risk of getting an Ohgi to the face… “That’s so Pete Carroll”!   […Full Story…]

Dec 292010
The Revealing Use of Walkthrough Guides

There are a number of ways to tell how and why people play videogames and what type of player they are – are they an Agoner – an actual gamer – playing entertainment software as actual games and challenges for the kinds of reasons we discuss here, or is it for something else? The excellent Brainhex Survey certainly proves invaluable for self analytical game-literate people, as do our videogame classifications, and of course there’s various studies into observing how people play […Full Story…]

Aug 122010
Why I hate level up systems

As soon as I see people selling pre-levelled up characters and gear, or selling in game gold and the ilk  then I know something has gone badly wrong with a game. If a portion of a game is so bad and boring that people are willing to buy their way into not playing it, that’s a red flag for me to stay away. After Navan’s seminal videogame categorizations, it’s even clearer to explain how I generally play and judge videogame titles almost […Full Story…]

Jul 052010
More on Matchmaking

I’ve written a lot about this before, yet it’s so important to gaming that it still deserves more expansion. I would also like to broaden my examples, and note where some new games are getting better at this. However I won’t rest happy in this crusade until all online competitive games are getting this right! 😉 I thought that the result of the L4D2 poll “why do you rage quit?” was especially telling. The top two were “skill imbalance” and […Full Story…]

Aug 262009
Hardcore you know the score

The keen-eyed reader may have noticed that we’ve been playing around with the summary tagline that attempts to describe this blog in a single sentence. It’s actually quite a difficult thing to pin down, as Agoners is really about an attitude to gaming and our thoughts that develop from that, coupled with a wider reach on just about any gaming-related topic that interests us. I guess the whole purpose of this blog is founded in my own constant quest to […Full Story…]