Feb 042016
 
V Hype or Not?

I’ve written some really positive stuff about SFV earlier when I got my first real in-depth play of it back in beta 2, and also some of my more recent concerns from beta 4 as we get nearer to the full launch. I’d been discussing with some friends and listening to the impressions some local fighting gamers about V so I thought it would be interesting to highlight some of that here on Agoners too. My friend and fellow Team Shitty Hitty […Full Story…]

Feb 012016
 
V-Concerns

I was able to play quite a bit in this last and final beta for Street Fighter V this past weekend, and I noticed a few tweaks and things from beta 3, but nothing too major this time around, and to be honest, it’s so close to the actual release that this beta seemed very low-hype for me. I’m just waiting to get my hands on the actual game now. The most exciting new thing this time around for me was being […Full Story…]

Nov 132015
 
Street Fighter V Beta and Fantasy Strike Alpha thoughts

A few weeks ago was a fantastic fighting gaming weekend for me with a new alpha build of Fantasy Strike hitting, AND getting access to the Street Fighter V beta on PC and, luckily, I had the spare time to play for hours too. First of all, SFV. Although I was able to play SFV briefly before on the first PS4 beta phase, I only had time to play a few matches, and it was practically unplayable for me on the PS4 […Full Story…]

May 242013
 
Xbox One and done?

Naturally we’ve been following the Xbox One news closely on Agoners. Everything announced so far is barely even related to agonistic gamers’ concerns, which is a bad thing in and of itself really. As we’ve commented on before, Microsoft has been moving on a steady track away from everything agoners care about when it comes to gaming for some time now, and I wasn’t surprised to see the Xbox One become a culmination of that at all. There have been […Full Story…]

Apr 022013
 
Puzzle Stricken!

A while back I gave my first timer total newbie impressions of trying to pick up Yomi Online. It was definitely a struggle but I did manage to successfully self-teach myself the game, just by reading the rules and playing the tutorial and bots lots of times. This meant I was able to pick it up using just the main in-game resources available to me, with a bit of help from forum posts and guides once I felt I could […Full Story…]

Feb 122013
 
Hero Academy: Early impressions from the Academy

Asynchronous competitive multiplayer games are something I’m very interested in as they are potentially a very good fit for both my gaming tastes and lifestyle. That’s why I picked out a couple at the start of last year as titles I was keeping an eye on. Skulls of the Shogun has recently been released, but I haven’t yet tried it out, but for Hero Academy, the time is now, as you can see from my raptr stats I’ve played it […Full Story…]

Mar 022012
 
Yomi: An Intimidating Introduction?

There’s been precious little in the way of competitive video games that have interested me recently. Whilst I’ve spent time in competitive games of Halo Reach, Street Fighter 2 HD Remix, StarCraft II and even Gears of War 3 lately, none are quite perfect to my taste or are lacking in some way to my gaming design ideals of how I’d like them to be implemented as online games. Other games I’ve read about or even trialled seem to be […Full Story…]

Jun 242011
 
Ms Splosion Man Beta Report

I’m not actually sure if I’m technically allowed to write this without breaking my NDA, but I’ve emailed Twisted Pixel to ask and I’ve had no reply, so I’m going to hope this is ok. 🙂 They can sue me later! :O I was lucky enough to get onto the Ms Splosion Man beta recently. It’s also now been dated for a 13th July 2011 release, and I realised I hadn’t yet shared my thoughts on the beta beyond some […Full Story…]

Mar 262010
 
Uncle's Report: My Top 10 Thoughts on the Starcraft II Beta

Yes! The other week I was lucky enough to get on the StarCraft II beta test. As you’ll know if you’ve been reading a while, I’m rather excited about StarCraft II. Here’s my top 10 bits of commentary on the beta, concentrating on things you might not hear elsewhere, in no particular order of importance: 1. This isn’t StarCraft in space! No wait… ! StarCraft II in all respects is very much a ‘true’ sequel to StarCraft. There have been […Full Story…]

Oct 162008
 
Orange.. Wednesday?

The Orange Box: Day 1. Well at the insistent urging of my colleague, friend & co-blogger lordnaff I eventually found a copy cheap enough to get. So to tie in with my ideas on time-based reviews and things that could be added to XBox Live, here’s how I got on with Orange Box after my first forays at it (3 Achievements!) for a few hours last night. Warning, this is going to be unavoidably negative in places, much moreso than […Full Story…]

Jul 142008
 
What a Donkey-Kongai

As you might have guessed by my taste in games and the fact his site is linked on the sidebar on this site, I find David Sirlin a very interesting fellow. I’ve actually locked horns with him in the past as long back as the heyday of usenet and alt.games.sf2 – although I was hardly a regular poster, having never been able to play fighting games at anything approaching a ‘serious’ competitive level until the very recent advent of decent […Full Story…]