May 182017
 
Otaking77077 Street Fighter Animation Stream

Agoners’ Remy77077 joined our good friend Otaking77077’s animation shading live stream last week to talk about his work, Street Fighter, video games, anime, the number 77077, and lot’s of Dictator stuff in general. You can watch the full “replay” of it here, along with some great edits and visual updates that Otaking has added to illustrate what we’re talking about:   It was a very good laugh despite being recorded in the middle of the night in UK time which […Full Story…]

Apr 212017
 
That feeling when the streamer gets streamed!

After doing a load of test streams myself and of course posting videos and related articles here, I had a very strange experience earlier this week, when I finished a match of SFV online and then saw that my opponent had the title “Streamer” set. “Hmmm” I thought, and I wondered if they were actually streaming right now and had streamed the rather good match we’d just had… A quick skoot around twitch and I discovered indeed they were! So I […Full Story…]

Feb 022017
 
Team Shitty Hitty on V-League

If you pay attention to the side bar over there on Agoners -> you’ll have noticed I’ve been putting up a link to my Street Fighter V stats for a while now, which directs you to my profile on the excellent V-League website. What’s amazing about this site is how far ahead of Capcom they are in every manner, within Street Fighter V in-game, it doesn’t show you anything as good or as useful as this site… it’s kind of great […Full Story…]

Jan 032017
 
Why Ranked modes in Team-based videogames are doing it wrong

Many videogames that are really popular these days are team-based online competitive games – Call of Duty, Halo, League of Legends, Heroes of the Storm, Overwatch, and on and on. What astounds me though to this day is how little “TEAM” these games generally manage to inject into their team game modes. Oh sure, you know you’re a member of Red in a game of Red Vs Blue, you might even talk to your teammates and help and co-operate with […Full Story…]

May 252016
 
Street Fighter V-Sync In the Lag of Time

Originally this post was going to be a lot more detailed, explaining all about “Sony Lag” and detailing all the evidence of input lag problems in Street Fighter V in general, and specifically the PS4 version. However since I started drafting the article, the whole thing has blown up so big in the fighting game scene, that almost anyone with an interest in SFV can’t have failed to hear about it. Just for the sake of it, here’s a collection of […Full Story…]

Feb 012016
 
V-Concerns

I was able to play quite a bit in this last and final beta for Street Fighter V this past weekend, and I noticed a few tweaks and things from beta 3, but nothing too major this time around, and to be honest, it’s so close to the actual release that this beta seemed very low-hype for me. I’m just waiting to get my hands on the actual game now. The most exciting new thing this time around for me was being […Full Story…]

Nov 132015
 
Street Fighter V Beta and Fantasy Strike Alpha thoughts

A few weeks ago was a fantastic fighting gaming weekend for me with a new alpha build of Fantasy Strike hitting, AND getting access to the Street Fighter V beta on PC and, luckily, I had the spare time to play for hours too. First of all, SFV. Although I was able to play SFV briefly before on the first PS4 beta phase, I only had time to play a few matches, and it was practically unplayable for me on the PS4 […Full Story…]

Jul 232015
 
The road to Saikyo

My epic Dan USF4 adventures have been on a bit of a hiatus recently due to generally not having much time to play, and when I did, being really tired or just generally playing rather poorly. I think my PP dipped to around 500 at the nadir of this… But perhaps inspired by watching EVO 2015 I got back in the mood a bit more recently, and found I was back on “normal” playing form too… So here we go […Full Story…]

Jul 022015
 
Agonisers #1

Here’s our first Agoners podcast. I hope you enjoy it! 🙂 This episode focuses on a subject dear to our hearts – fighting games, and our thoughts on some current fighting games, and about the latest news on new fighting games that are currently being developed. We also give an intro to Agoners and talk a bit about ourselves… and of course the big attraction – our excellent voices 😉 Agonisers #1 by Agoners on Mixcloud Direct link for mp3 […Full Story…]

May 052015
 
Competitive Gaming Round-Up

A few interesting tidbits have been around lately of interest to agoners. The biggest one is the excellent competitive card game Yomi finally coming to Steam on May 8th. Whilst I’ve played this game tons already in it’s web version and it’s physical form, this is still a huge deal as it will have much more visibility and appeal on the Steam platform which should expand the player pool no end. The Yomi team have done an absolutely incredible job […Full Story…]