Dec 152014
 
Back for more Dantics!

(For how this all got started, read here) Omatase shimashita saikyo fans! I’ve still been playing Dan whenever I’ve been on USF4 lately. But I hadn’t had any especially good matches for a while that were post-worthy. As my ranking’s been rising I’ve been having some really close fought battles and I’ve been edging closer to a 50:50 win rate. Whilst I’ve had some really good games in the past few weeks, they weren’t anything especially fun to upload and [...Full Story...]

Nov 262014
 
Kore ga saikyo-ryu da!

I’ve written a lot before about some of the issues I’ve had over the years when it comes to Street Fighter 4 – and these days I’d add that I really don’t like the later-discovered flaws in the engine like plinking, and I have an insane hatred of near universal defensive option selects like ‘crouch-tech’. The current incarnation, Ultra Street Fighter 4, pretty much has most of the general SF4 problems intact sadly, although the character balance feels a little better to [...Full Story...]

Jul 242013
 
Lane Pushers vs MOBAs

The term ‘MOBA’ is one that’s really bugged me recently as I’ve begun trying out a few, what I call, ‘Lane Pusher’ games. MOBA supposedly means “Multiplayer Online Battle Arena” – which to me sounds like it would mean anything where there were two teams of more than 1 a side, all battling online in some kind of arena manner so all players can fight all other players. So this term would apply to many games like team based first [...Full Story...]

Jun 182013
 
Xboned!? Why?

A lot of people are wondering ‘why‘ when it comes to all the many mis-steps Microsoft have taken with their Xbone release announcements. Here’s my brief take on it. In my opinion they are living in ’2 years ago’ land when they probably started spec’ing and finalising their next-box ideas. They also believed their own conclusions from their own data too strongly and made the wrong conclusions about what that meant going forward. One point of anecdotal evidence I have [...Full Story...]

Jun 102013
 
The day competitive fighting games died?

Well, the FPS genre has all but been ruined by grinding, ‘pay to win’, ‘grind to compete’, ‘free to play’ models of sales that all but kill off any way to play those games as fundamentally competitive endeavours. The MOBA genre is only just about hanging on, but the anti-competitive designs like League of Legends are cannibalising the better models in other RTS games. Now, will fighting games be dealt a KO blow themselves? Tekken Revolution Here’s the twist: you [...Full Story...]

Jan 302013
 
Yomi: A newbie's guide to starting out with Lum

Lum is a very attractive character for a lot of new players at Yomi. It’s also been said this is a bit of a shame though, because he’s one of the most complex characters in the game to play with, and so not exactly ideal for a new player. Yomi is a competitive game that supremely tests your valuation and reading (yomi) skills. As it’s a turn-based card game, there’s no real ‘execution’ to speak of (apart from rare cases [...Full Story...]

Jan 112013
 
Yomi: A Grave Decision

When I last wrote about Yomi, I was still very new to the game, but I’d decided to buy a single online character to get me started and to help me learn to play the game. I do think this is definitely the best way to get started at online Yomi, because I feel there’s just too much going on and too much to learn if you are playing with different characters every week on the free rotation; unless of [...Full Story...]

Nov 072012
 
Halo 4 lacking skill ranking

Well Halo 4 has gone one worse than Halo Reach even, and launched without any kind of skill-based ranking system, and now has a gameplay affecting grind exploitationware system too rather than a purely cosmetic one. These are absolutely horrible decisions for competitive gamers everywhere and make me wish I could go back in time to Halo 2′s release again! Reach eventually got some semblance of a working ranking system, but it was too little too late, confined to one [...Full Story...]

Aug 022012
 
Guild Wars 2 - PvP done right?

I completely missed out on playing Guild Wars the first, because I thought it was just another MMO. Years afterwards when I got more into PC gaming I discovered it actually had a potentially decent competitive game hidden underneath the BS grinding veneer. So Guild Wars 2 is definitely on my agoners radar this time around. Although I missed out on any beta access, this latest update on the game really is saying all the right things for agoners: We [...Full Story...]

Jul 092012
 
Divekick!

Divekick may have started out as a joke at Capcom’s expense – one well needed I might add, given Capcom’s lacking attempts at balance over the years – however look what this could end up like now: A competitive game that focuses on simple reflexes, timing and mind games over “piano concerto” combo execution. Basically, exactly my kind of taste in a fighting game. If they can get some decent netplay, matchmaking & ranking systems in there, this may actually [...Full Story...]

Jul 032012
 
Possibly interesting competitive games - SpyParty, Hero Academy, Skulls of the Shogun

Here’s a quick note of a few new competitive games to go on the Agoners radar that I’ve picked out of all the news (and noise!) around. SpyParty is an asymmetric multiplayer espionage game that could certainly be interesting. I’ve come across it before a few times and read a few articles by it’s designer but this update about it doing a part of it’s beta test at EVO got my attention again. Hero Academy sounds like it could actually [...Full Story...]

Jun 202012
 
Seth Killian leaves Crapcom

Another piece of news worthy of some quick Agoners comment. I’m completely unsurprised by this and I’m also rather pleased. I had a very long chat with Seth Killian or (S-kill) back at Super Vs Battle 20-X. I still have the SVB pass I got him to sign for me as an ice-breaker He confirmed that so many of my worst feelings & fears about Capcom, the Japanese games industry, and the FG scene were true – and have proven [...Full Story...]